groot VS magneto

Verdict

groot Wins (Slight edge)

groot generally wins based on Patch 1.0 win-rate data.

Confidence High
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 3.5% · Matches: 8,527 vs 18,856 · Reliability: high
groot

groot

Vanguard
Win Rate
53.1%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
magneto

magneto

Vanguard
Win Rate
49.6%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
groot
Metric
magneto
Live Performance (Patch 1.0)
53.1%
Win Rate
49.6%
4.5
Avg KDA
4.01
8,527
Total Matches
18,856
Combat & Base Stats
Projectile
Weapon Type
Projectile
Infinite
Ammo
Infinite
65
Damage
Projectile Damage: 40. The spell field deals 40 damage at its center, reducing to 50% within a 3m radius from the center
N/A
Fire Rate
N/A
700
Base HP
650
0
Shield
0
0
Armor
0
6m/s
Speed
6m/s
2800
Ult Cost
3400
Fast
Ult Tier
Medium

ℹ️ Tactical Overview

According to Patch 1.0 data, **groot** holds a 53.1% win rate compared to magneto's 49.6%. This is a same-role matchup (**Vanguard mirror**). groot tends to provide more consistent value when both heroes compete for the same job.

Why groot Wins

Better Kit Synergy

groot has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

groot leads by 3.5% win rate (Slight edge).

"Based on 27,383 analyzed matches (reliability: high)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. groot generally wants to take first contact and force magneto to react. Since both are Vanguards, the better spacing, angle control, and resource trading usually decides the duel.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. groot tends to come out ahead when fights go beyond the first rotation, while magneto needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 3.5% win-rate gap in Patch 1.0, groot can play slightly more patiently; magneto should look for an uneven engage or forced mistake. groot's ult comes online faster (cost 2800 vs 3400), creating a tempo window.

How magneto Can Still Win

  • Capitalize on Mistakes
    magneto needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while groot has key cooldowns available magneto often loses the trade because groot can negate the first commit and punish the reset.
  • Dumping damage into shields instead of repositioning You lose tempo and give the opponent a free reset.
🛡️ Patch 1.0 Based on live data.