hulk VS magneto

Verdict

hulk Wins (Close matchup)

hulk generally wins based on Patch 1.0 win-rate data.

Confidence High
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 1.9% · Matches: 4,515 vs 18,856 · Reliability: high
hulk

hulk

Vanguard
Win Rate
51.5%
DMG MOB UTIL CTRL SURV RNG
Rating: 4/5
magneto

magneto

Vanguard
Win Rate
49.6%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
hulk
Metric
magneto
Live Performance (Patch 1.0)
51.5%
Win Rate
49.6%
4.82
Avg KDA
4.01
4,515
Total Matches
18,856
Combat & Base Stats
Projectile
Weapon Type
Projectile
25
Ammo
Infinite
16
Damage
Projectile Damage: 40. The spell field deals 40 damage at its center, reducing to 50% within a 3m radius from the center
5 rounds per second
Fire Rate
N/A
200
Base HP
650
0
Shield
0
0
Armor
0
6m/s
Speed
6m/s
600
Ult Cost
3400
Fast
Ult Tier
Medium

ℹ️ Tactical Overview

According to Patch 1.0 data, **hulk** holds a 51.5% win rate compared to magneto's 49.6%. This is a same-role matchup (**Vanguard mirror**). hulk tends to provide more consistent value when both heroes compete for the same job.

Why hulk Wins

Better Kit Synergy

hulk has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

hulk leads by 1.9% win rate (Close).

"Based on 23,371 analyzed matches (reliability: high)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. hulk generally wants to take first contact and force magneto to react. Since both are Vanguards, the better spacing, angle control, and resource trading usually decides the duel.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. hulk tends to come out ahead when fights go beyond the first rotation, while magneto needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 1.9% win-rate gap in Patch 1.0, hulk can play slightly more patiently; magneto should look for an uneven engage or forced mistake. hulk's ult comes online faster (cost 600 vs 3400), creating a tempo window.

How magneto Can Still Win

  • Capitalize on Mistakes
    magneto needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while hulk has key cooldowns available magneto often loses the trade because hulk can negate the first commit and punish the reset.
  • Walking into hulk's stun range without a plan Getting clipped usually flips the fight before you can disengage.
🛡️ Patch 1.0 Based on live data.