iron man VS doctor strange

Verdict

doctor strange Wins (Favored)

doctor strange generally wins based on Patch 1.0 win-rate data.

Confidence Medium
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 8.6% · Matches: 394 vs 7,006 · Reliability: medium
iron man

iron man

Duelist
Win Rate
40.6%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
doctor strange

doctor strange

Vanguard
Win Rate
49.2%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
iron man
Metric
doctor strange
Live Performance (Patch 1.0)
40.6%
Win Rate
49.2%
2.66
Avg KDA
3.49
394
Total Matches
7,006
Combat & Base Stats
Projectile
Weapon Type
Projectile
100
Ammo
8 (1 dagger per release)
50
Damage
16
1.39 rounds per second
Fire Rate
5.56 rounds per second, with a 0.03-second interval between every two rounds
250
Base HP
600
0
Shield
0
0
Armor
0
6 m/s
Speed
6 m/s
2800
Ult Cost
3100
Fast
Ult Tier
Medium

ℹ️ Tactical Overview

According to Patch 1.0 data, **doctor strange** holds a 49.2% win rate compared to iron man's 40.6%. This suggests a meaningful advantage in the current meta.

Why doctor strange Wins

Statistical Advantage

doctor strange has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

doctor strange leads by 8.6% win rate (Favored).

"Based on 7,400 analyzed matches (reliability: medium)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. doctor strange generally wants to take first contact and force iron man to react.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. doctor strange tends to come out ahead when fights go beyond the first rotation, while iron man needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 8.6% win-rate gap in Patch 1.0, doctor strange can play slightly more patiently; iron man should look for an uneven engage or forced mistake.

How iron man Can Still Win

  • Capitalize on Mistakes
    iron man needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while doctor strange has key cooldowns available iron man often loses the trade because doctor strange can negate the first commit and punish the reset.
  • Forcing aim-dependent abilities while doctor strange is airborne Missing that window often costs your only chance to stabilize the fight.
🛡️ Patch 1.0 Based on live data.