iron man VS star-lord

Verdict

star-lord Wins (Strongly favored)

star-lord generally wins based on Patch 1.0 win-rate data.

Confidence Medium
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 10.7% · Matches: 394 vs 4,534 · Reliability: medium
iron man

iron man

Duelist
Win Rate
40.6%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
star-lord

star-lord

Duelist
Win Rate
51.3%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
iron man
Metric
star-lord
Live Performance (Patch 1.0)
40.6%
Win Rate
51.3%
2.66
Avg KDA
4.01
394
Total Matches
4,534
Combat & Base Stats
Projectile
Weapon Type
Mid-Range
100
Ammo
40
50
Damage
6.5 damage per round
1.39 rounds per second
Fire Rate
40 rounds per second
250
Base HP
250
0
Shield
0
0
Armor
0
6 m/s
Speed
6 m/s
2800
Ult Cost
3400
Fast
Ult Tier
Medium

ℹ️ Tactical Overview

According to Patch 1.0 data, **star-lord** holds a 51.3% win rate compared to iron man's 40.6%. This suggests a meaningful advantage in the current meta.

Why star-lord Wins

Statistical Advantage

star-lord has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

star-lord leads by 10.7% win rate (Strongly favored).

"Based on 4,928 analyzed matches (reliability: medium)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. star-lord generally wants to take first contact and force iron man to react.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. star-lord tends to come out ahead when fights go beyond the first rotation, while iron man needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 10.7% win-rate gap in Patch 1.0, star-lord can play slightly more patiently; iron man should look for an uneven engage or forced mistake. iron man may reach ult earlier (cost 2800 vs 3400), so star-lord should track that first spike.

How iron man Can Still Win

  • Capitalize on Mistakes
    iron man needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while star-lord has key cooldowns available iron man often loses the trade because star-lord can negate the first commit and punish the reset.
  • Forcing aim-dependent abilities while star-lord is airborne Missing that window often costs your only chance to stabilize the fight.
🛡️ Patch 1.0 Based on live data.