magneto VS loki

Verdict

loki Wins (Slight edge)

loki generally wins based on Patch 1.0 win-rate data.

Confidence High
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 4.2% · Matches: 18,856 vs 9,496 · Reliability: high
magneto

magneto

Vanguard
Win Rate
49.6%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
loki

loki

Strategist
Win Rate
53.8%
DMG MOB UTIL CTRL SURV RNG
Rating: 4/5
magneto
Metric
loki
Live Performance (Patch 1.0)
49.6%
Win Rate
53.8%
4.01
Avg KDA
7.76
18,856
Total Matches
9,496
Combat & Base Stats
Projectile
Weapon Type
Projectile
Infinite
Ammo
12
Projectile Damage: 40. The spell field deals 40 damage at its center, reducing to 50% within a 3m radius from the center
Damage
The projectile deals no damage, while the spell field inflicts 30 damage per cast
N/A
Fire Rate
1.75 rounds per second
650
Base HP
250
0
Shield
0
0
Armor
0
6m/s
Speed
6 m/s
3400
Ult Cost
4000
Medium
Ult Tier
Slow

ℹ️ Tactical Overview

According to Patch 1.0 data, **loki** holds a 53.8% win rate compared to magneto's 49.6%. This suggests a meaningful advantage in the current meta.

Why loki Wins

Statistical Advantage

loki has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

loki leads by 4.2% win rate (Slight edge).

"Based on 28,352 analyzed matches (reliability: high)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. loki generally wants to take first contact and force magneto to react.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. loki tends to come out ahead when fights go beyond the first rotation, while magneto needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 4.2% win-rate gap in Patch 1.0, loki can play slightly more patiently; magneto should look for an uneven engage or forced mistake. magneto may reach ult earlier (cost 3400 vs 4000), so loki should track that first spike.

How magneto Can Still Win

  • Capitalize on Mistakes
    magneto needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while loki has key cooldowns available magneto often loses the trade because loki can negate the first commit and punish the reset.
  • Overcommitting after partial damage loki typically punishes the second step-in harder than the first.
🛡️ Patch 1.0 Based on live data.