moon knight VS iron man

Verdict

moon knight Wins (Favored)

moon knight generally wins based on Patch 1.0 win-rate data.

Confidence Medium
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 7.1% · Matches: 5,381 vs 394 · Reliability: medium
moon knight

moon knight

Duelist
Win Rate
47.7%
DMG MOB UTIL CTRL SURV RNG
Rating: 3/5
iron man

iron man

Duelist
Win Rate
40.6%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
moon knight
Metric
iron man
Live Performance (Patch 1.0)
47.7%
Win Rate
40.6%
3.35
Avg KDA
2.66
5,381
Total Matches
394
Combat & Base Stats
Mid-Range
Weapon Type
Projectile
30
Ammo
100
25 damage per round
Damage
50
The firing interval between shots is 0.05s, with an interval of 0.57s between each round of shooting
Fire Rate
1.39 rounds per second
250
Base HP
250
0
Shield
0
0
Armor
0
6m/s
Speed
6 m/s
2800
Ult Cost
2800
Fast
Ult Tier
Fast

ℹ️ Tactical Overview

According to Patch 1.0 data, **moon knight** holds a 47.7% win rate compared to iron man's 40.6%. This suggests a meaningful advantage in the current meta.

Why moon knight Wins

Statistical Advantage

moon knight has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

moon knight leads by 7.1% win rate (Favored).

"Based on 5,775 analyzed matches (reliability: medium)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. moon knight generally wants to take first contact and force iron man to react.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. moon knight tends to come out ahead when fights go beyond the first rotation, while iron man needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 7.1% win-rate gap in Patch 1.0, moon knight can play slightly more patiently; iron man should look for an uneven engage or forced mistake.

How iron man Can Still Win

  • Capitalize on Mistakes
    iron man needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while moon knight has key cooldowns available iron man often loses the trade because moon knight can negate the first commit and punish the reset.
  • Overcommitting after partial damage moon knight typically punishes the second step-in harder than the first.
🛡️ Patch 1.0 Based on live data.