moon knight VS magik

Verdict

magik Wins (Favored)

magik generally wins based on Patch 1.0 win-rate data.

Confidence High
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 5.5% · Matches: 5,381 vs 3,140 · Reliability: high
moon knight

moon knight

Duelist
Win Rate
47.7%
DMG MOB UTIL CTRL SURV RNG
Rating: 3/5
magik

magik

Duelist
Win Rate
53.2%
DMG MOB UTIL CTRL SURV RNG
Rating: 3/5
moon knight
Metric
magik
Live Performance (Patch 1.0)
47.7%
Win Rate
53.2%
3.35
Avg KDA
2.88
5,381
Total Matches
3,140
Combat & Base Stats
Mid-Range
Weapon Type
Melee
30
Ammo
Infinite
25 damage per round
Damage
65
The firing interval between shots is 0.05s, with an interval of 0.57s between each round of shooting
Fire Rate
N/A
250
Base HP
250
0
Shield
0
0
Armor
0
6m/s
Speed
6m/s
2800
Ult Cost
3400
Fast
Ult Tier
Medium

ℹ️ Tactical Overview

According to Patch 1.0 data, **magik** holds a 53.2% win rate compared to moon knight's 47.7%. This suggests a meaningful advantage in the current meta.

Why magik Wins

Statistical Advantage

magik has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

magik leads by 5.5% win rate (Favored).

"Based on 8,521 analyzed matches (reliability: high)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. magik generally wants to take first contact and force moon knight to react.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. magik tends to come out ahead when fights go beyond the first rotation, while moon knight needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 5.5% win-rate gap in Patch 1.0, magik can play slightly more patiently; moon knight should look for an uneven engage or forced mistake. moon knight may reach ult earlier (cost 2800 vs 3400), so magik should track that first spike.

How moon knight Can Still Win

  • Capitalize on Mistakes
    moon knight needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while magik has key cooldowns available moon knight often loses the trade because magik can negate the first commit and punish the reset.
  • Overcommitting after partial damage magik typically punishes the second step-in harder than the first.
🛡️ Patch 1.0 Based on live data.