the punisher VS mantis

Verdict

mantis Wins (Favored)

mantis generally wins based on Patch 1.0 win-rate data.

Confidence High
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 8.8% · Matches: 3,438 vs 5,244 · Reliability: high
the punisher

the punisher

Duelist
Win Rate
45%
DMG MOB UTIL CTRL SURV RNG
Rating: 1/5
mantis

mantis

Strategist
Win Rate
53.8%
DMG MOB UTIL CTRL SURV RNG
Rating: 1/5
the punisher
Metric
mantis
Live Performance (Patch 1.0)
45%
Win Rate
53.8%
2.72
Avg KDA
6.96
3,438
Total Matches
5,244
Combat & Base Stats
Projectile
Weapon Type
Projectile
40
Ammo
20
19 damage per round
Damage
55 damage per round
10 rounds per second
Fire Rate
2.5 rounds per second
275
Base HP
250
0
Shield
0
0
Armor
0
6 m/s
Speed
6m/s
3400
Ult Cost
3700
Medium
Ult Tier
Slow

ℹ️ Tactical Overview

According to Patch 1.0 data, **mantis** holds a 53.8% win rate compared to the punisher's 45.0%. This suggests a meaningful advantage in the current meta.

Why mantis Wins

Statistical Advantage

mantis has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

mantis leads by 8.8% win rate (Favored).

"Based on 8,682 analyzed matches (reliability: high)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. mantis generally wants to take first contact and force the punisher to react.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. mantis tends to come out ahead when fights go beyond the first rotation, while the punisher needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 8.8% win-rate gap in Patch 1.0, mantis can play slightly more patiently; the punisher should look for an uneven engage or forced mistake.

How the punisher Can Still Win

  • Capitalize on Mistakes
    the punisher needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while mantis has key cooldowns available the punisher often loses the trade because mantis can negate the first commit and punish the reset.
  • Overcommitting after partial damage mantis typically punishes the second step-in harder than the first.
🛡️ Patch 1.0 Based on live data.