the thing VS doctor strange
doctor strange Wins (Slight edge)
doctor strange generally wins based on Patch 1.0 win-rate data.
the thing
Vanguard
doctor strange
Vanguardℹ️ Tactical Overview
According to Patch 1.0 data, **doctor strange** holds a 49.2% win rate compared to the thing's 46.4%. This is a same-role matchup (**Vanguard mirror**). doctor strange tends to provide more consistent value when both heroes compete for the same job.
Why doctor strange Wins
Better Kit Synergy
doctor strange has the cleaner win condition in this matchup dynamic.
"This conclusion comes from either kit interaction (when present) or stable win-rate signals."
Statistical Performance
doctor strange leads by 2.8% win rate (Slight edge).
"Based on 10,818 analyzed matches (reliability: high)."
⏱️ Combat Phases
Early Game / Neutral
Early game is about positioning and safe trades. doctor strange generally wants to take first contact and force the thing to react. Since both are Vanguards, the better spacing, angle control, and resource trading usually decides the duel.
Mid Fight & Rotations
Mid game hinges on cooldown exchanges. doctor strange tends to come out ahead when fights go beyond the first rotation, while the thing needs cleaner conversions.
Ultimate Economy
Late game is mostly about ultimate timing and commit discipline. With a 2.8% win-rate gap in Patch 1.0, doctor strange can play slightly more patiently; the thing should look for an uneven engage or forced mistake.
How the thing Can Still Win
- Capitalize on Mistakesthe thing needs to force an error before committing to a full engage.💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.
⚠️ Common Mistakes
- ✕ Taking the fight while doctor strange has key cooldowns available the thing often loses the trade because doctor strange can negate the first commit and punish the reset.
- ✕ Forcing aim-dependent abilities while doctor strange is airborne Missing that window often costs your only chance to stabilize the fight.