the thing VS magneto
magneto Wins (Slight edge)
magneto generally wins based on Patch 1.0 win-rate data.
the thing
Vanguard
magneto
Vanguardℹ️ Tactical Overview
According to Patch 1.0 data, **magneto** holds a 49.6% win rate compared to the thing's 46.4%. This is a same-role matchup (**Vanguard mirror**). magneto tends to provide more consistent value when both heroes compete for the same job.
Why magneto Wins
Better Kit Synergy
magneto has the cleaner win condition in this matchup dynamic.
"This conclusion comes from either kit interaction (when present) or stable win-rate signals."
Statistical Performance
magneto leads by 3.2% win rate (Slight edge).
"Based on 22,668 analyzed matches (reliability: high)."
⏱️ Combat Phases
Early Game / Neutral
Early game is about positioning and safe trades. magneto generally wants to take first contact and force the thing to react. Since both are Vanguards, the better spacing, angle control, and resource trading usually decides the duel.
Mid Fight & Rotations
Mid game hinges on cooldown exchanges. magneto tends to come out ahead when fights go beyond the first rotation, while the thing needs cleaner conversions.
Ultimate Economy
Late game is mostly about ultimate timing and commit discipline. With a 3.2% win-rate gap in Patch 1.0, magneto can play slightly more patiently; the thing should look for an uneven engage or forced mistake. the thing may reach ult earlier (cost 2800 vs 3400), so magneto should track that first spike.
How the thing Can Still Win
- Capitalize on Mistakesthe thing needs to force an error before committing to a full engage.💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.
⚠️ Common Mistakes
- ✕ Taking the fight while magneto has key cooldowns available the thing often loses the trade because magneto can negate the first commit and punish the reset.
- ✕ Forcing aim-dependent abilities while magneto is airborne Missing that window often costs your only chance to stabilize the fight.