thor VS magneto

Verdict

thor Wins (Close matchup)

thor generally wins based on Patch 1.0 win-rate data.

Confidence High
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 1.6% · Matches: 6,275 vs 18,856 · Reliability: high
thor

thor

Vanguard
Win Rate
51.2%
DMG MOB UTIL CTRL SURV RNG
Rating: 3/5
magneto

magneto

Vanguard
Win Rate
49.6%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
thor
Metric
magneto
Live Performance (Patch 1.0)
51.2%
Win Rate
49.6%
3.74
Avg KDA
4.01
6,275
Total Matches
18,856
Combat & Base Stats
Mid-Range
Weapon Type
Projectile
Infinite
Ammo
Infinite
Variable
Damage
Projectile Damage: 40. The spell field deals 40 damage at its center, reducing to 50% within a 3m radius from the center
N/A
Fire Rate
N/A
600
Base HP
650
0
Shield
0
0
Armor
0
6.5 m/s
Speed
6m/s
3100
Ult Cost
3400
Medium
Ult Tier
Medium

ℹ️ Tactical Overview

According to Patch 1.0 data, **thor** holds a 51.2% win rate compared to magneto's 49.6%. This is a same-role matchup (**Vanguard mirror**). thor tends to provide more consistent value when both heroes compete for the same job.

Why thor Wins

Better Kit Synergy

thor has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

thor leads by 1.6% win rate (Close).

"Based on 25,131 analyzed matches (reliability: high)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. thor generally wants to take first contact and force magneto to react. Since both are Vanguards, the better spacing, angle control, and resource trading usually decides the duel.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. thor tends to come out ahead when fights go beyond the first rotation, while magneto needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 1.6% win-rate gap in Patch 1.0, thor can play slightly more patiently; magneto should look for an uneven engage or forced mistake.

How magneto Can Still Win

  • Capitalize on Mistakes
    magneto needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while thor has key cooldowns available magneto often loses the trade because thor can negate the first commit and punish the reset.
  • Forcing aim-dependent abilities while thor is airborne Missing that window often costs your only chance to stabilize the fight.
🛡️ Patch 1.0 Based on live data.