venom VS namor

Verdict

venom Wins (Close matchup)

venom generally wins based on Patch 1.0 win-rate data.

Confidence High
Verdict based primarily on win-rate (Patch 1.0) · Win-rate gap: 1.1% · Matches: 3,857 vs 5,625 · Reliability: high
venom

venom

Vanguard
Win Rate
52.3%
DMG MOB UTIL CTRL SURV RNG
Rating: 1/5
namor

namor

Duelist
Win Rate
51.2%
DMG MOB UTIL CTRL SURV RNG
Rating: 2/5
venom
Metric
namor
Live Performance (Patch 1.0)
52.3%
Win Rate
51.2%
4.47
Avg KDA
3.91
3,857
Total Matches
5,625
Combat & Base Stats
Mid-Range
Weapon Type
Projectile
Infinite
Ammo
Infinite
20
Damage
70
N/A
Fire Rate
1.09 rounds per second
650
Base HP
275
0
Shield
0
0
Armor
0
6 m/s
Speed
6 m/s
2500
Ult Cost
2800
Fast
Ult Tier
Fast

ℹ️ Tactical Overview

According to Patch 1.0 data, **venom** holds a 52.3% win rate compared to namor's 51.2%.

Why venom Wins

Even Matchup

venom has the cleaner win condition in this matchup dynamic.

"This conclusion comes from either kit interaction (when present) or stable win-rate signals."

Statistical Performance

venom leads by 1.1% win rate (Close).

"Based on 9,482 analyzed matches (reliability: high)."

⏱️ Combat Phases

Early Game / Neutral

Early game is about positioning and safe trades. venom generally wants to take first contact and force namor to react.

Mid Fight & Rotations

Mid game hinges on cooldown exchanges. venom tends to come out ahead when fights go beyond the first rotation, while namor needs cleaner conversions.

Ultimate Economy

Late game is mostly about ultimate timing and commit discipline. With a 1.1% win-rate gap in Patch 1.0, venom can play slightly more patiently; namor should look for an uneven engage or forced mistake.

How namor Can Still Win

  • Capitalize on Mistakes
    namor needs to force an error before committing to a full engage.
    💡 Tip: Look for a cooldown window, then take space first—don’t dash into a ready kit.

⚠️ Common Mistakes

  • Taking the fight while venom has key cooldowns available namor often loses the trade because venom can negate the first commit and punish the reset.
  • Dumping damage into shields instead of repositioning You lose tempo and give the opponent a free reset.
🛡️ Patch 1.0 Based on live data.